The finished, mirrored wireframe polygon mesh.
The final polycount is 7416 faces.
Some stuff I learned while modeling:
1. The McFarlane model had larger feet than the film creature. Obviously, because the figure had to stand up! I used the smaller feet.
2. The sculptors at McFarlane missed a small detail: Pumpkinhead has a tail spike! I spotted it in a screengrab and added it to my model.
3. The skullplates on the front of the monster's head mimic human anatomy. I saw this while looking at my little daughter's growing head.